FaceSnap: Game-Based Courseware as a Learning Tool for Children with Social Impairment

Chen, Y.Y. and Wan Ahmad, Wan Fatimah and Zulkarnain, Nur Zareen (2011) FaceSnap: Game-Based Courseware as a Learning Tool for Children with Social Impairment. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) , 7067. pp. 316-322. ISSN 0302-9743 (Print) 1611-3349 (Online)

Full text not available from this repository.
Official URL: http://www.springerlink.com/content/000lv588603211...

Abstract

Gaming has been viewed as a way of making education fun and is able to engage children in the learning process longer. This paper presents a development of a game-based courseware for children with social impairment. This courseware focuses on helping children with Asperger’s Syndrome to learn facial expression and social behavior. Six children are divided into two groups; Asperger’s Syndrome group and a control group consisting of normal children are tested in playing this game. The result shows that there is an improvement in the former group’s scores which indicates that this courseware is effective in helping children with social impairment to learn facial expressions and social behavior.

Item Type: Article
Subjects: T Technology > T Technology (General)
Departments / MOR / COE: Departments > Computer Information Sciences
Depositing User: Assoc Prof Dr Wan Fatimah Wan Ahmad
Date Deposited: 12 Dec 2011 07:25
Last Modified: 28 Mar 2014 06:34
URI: http://scholars.utp.edu.my/id/eprint/7095

Actions (login required)

View Item
View Item