Soomro, Sarmad and Wan Ahmad, Wan Fatimah and Sulaiman, Suziah (2013) Evaluation of Mobile Games Using Playability Heuristics. [Citation Index Journal]
978-3-319-02958-0_25 - Accepted Version
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Abstract
Touch screen mobile devices have begun to better facilitate different
game playing while gaining greater attention among users. ‘Playability’ is an
important element that measures the ease by which games can be played. It is
evaluated by two common methods; heuristic evaluation, and playtesting.
Several heuristics have been proposed to evaluate playability but users still face
playability problems. This paper attempts to evaluate existing mobile games
using the heuristic evaluation method in order to examine the extent in which
the heuristics support playability. Two sets of existing playability heuristics
were used in the study. Six android games of different genres were evaluated by
fourteen test participants. The study result reveals that existing playability
heuristics lack the capability of identifying playability problems. These
problems are usability, mobility, gameplay, and the multiplayer function for
touch screen mobile game applications. Thus, there is a need for a new set of
playability heuristics that extensively cover all aspects of playability.
Item Type: | Citation Index Journal |
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Impact Factor: | 0.535 |
Subjects: | T Technology > T Technology (General) |
Departments / MOR / COE: | Departments > Computer Information Sciences |
Depositing User: | Assoc Prof Dr Wan Fatimah Wan Ahmad |
Date Deposited: | 16 Feb 2014 23:41 |
Last Modified: | 16 Feb 2014 23:41 |
URI: | http://scholars.utp.edu.my/id/eprint/11068 |